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Looks interesting, but still need a lot of work, first menu

im already working on that lol

I think you could imrpove on the audio ( add some gun shot effects) Add a scroll wheel for different weapons, I would also improve the quality of the floor because right now it makes you fall in a little bit so fix the y axis. But over decent game just improve the sound and game quality make it 4k or 1440p overall rating 3 stars (Developer*) 4.1 Stars for (*Playing)* You could definetly turn this into a real great game! Just fix the floor bug and audio

I think you should add some sound, and better controls, but the quality is pretty good it is in early development but in a few months this game could be great!

Hi, sorry to bother, but it seems like you did not play it, how do I know this? I can see how many downloads the game has and also the time from when you said you started playing and the time you left your comment is suspicious because you only took one minute and the downloads stayed the same number. If you did play it, I'm sorry for the inconvenience, if you didn't, please do.  

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? That's because I have a vpn and etc to block certain things from being seen but I did play your game and it was enjoyable, and the other problem might be bc I tested it on my alt acc where I test all the games that either I make or other ppl share to me

If you say so

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Alr you want me to prove it ig. I just downloaded rn on this acc just bc you gave me feedback

i got that one

Hi! I just played the alpha 2.5 and wanted to leave some feedback.

Right now it feels like a very early prototype, but the basic foundation is already there: a playable character, weapon, enemies spawning, and a simple test environment. That’s a good first step.

A few things I noticed:

The camera/player height feels a bit low, almost like the player is crouching while moving around. Maybe raising the camera or adjusting the character controller could make movement feel more natural.

I also think the game would benefit a lot from basic sound feedback, even with placeholder assets for now. For example:

shooting sound empty gun / no ammo sound reload sound enemy sound basic footsteps

Even simple sounds would make the prototype feel much more responsive.

I wasn’t fully sure how to reload, so a small tutorial message or control prompt could help a lot. Something like “Press R to reload” or a quick control list at the start would make it easier for new players to understand what is already implemented.

Overall, it’s still very early, but the core idea is starting to take shape. Keep going! With some basic feedback sounds, clearer controls, and small movement/camera adjustments, the prototype could already feel much better.

Good luck with the project!

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Thank you for playing, I hope you had a fun time with it!

Underrated. You have potential

I'm very appreciative of you saying that. Thanks for playing!